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Nintendo DS · 2005

Viewtiful Joe: Double Trouble!

A 2005 beat-em-up/platform hybrid that uses the DS touchscreen as a core control mechanic for split-screen VFX powers and puzzle solving.

Publisher
Capcom
Format
Game card
Genre
action game
Released
2005

01

Overview

Viewtiful Joe: Double Trouble! is the fourth entry in the Viewtiful Joe series, developed by Clover Studio and published by Capcom for the Nintendo DS. It blends side-scrolling combat with platforming, using the touchscreen to activate VFX powers such as splitting the level, slowing time, and swapping screen functions. The game takes place in a movie-themed amusement park where Joe must recover a stolen film from a group of villains.

02

Why it matters

It is an early example of a third-party DS title that treated the touchscreen as a primary gameplay surface rather than a secondary input. Its cel-shaded presentation and screen-splitting mechanics helped define the look and feel of the Viewtiful Joe series on handhelds.

03

The physical edition

A typical complete copy includes the Nintendo DS game card, a plastic clamshell or paper-sleeve case, an instruction manual, and any region-specific inserts or warranty cards. Regional editions vary in cover art, language, and box dimensions, so packaging details differ between North American, European, Japanese, and Australian releases.

04

Playing it today

The game runs on the original Nintendo DS, DS Lite, and 3DS family of handhelds, and requires both the D-pad, face buttons, and touchscreen for full functionality. Emulation is an option for those without the hardware, though the touchscreen-based controls are best experienced on the original device.